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High poly to low poly blender
High poly to low poly blender









high poly to low poly blender

This is true when making low poly objects as well. They try to embrace the simplicity of the human form, but choosing those few lines carefully, will bring out complexity and beauty most people miss when looking at the original subject.

high poly to low poly blender

Think of life drawing (drawing naked people 🙂 ), skilled artists try to draw the model before them with the least amount of lines possible. It’s about embracing the simplicity of things. Have a look at our list of beautiful low poly art for some inspiration and to see exactly what I am talking about. In this article however, we will be focusing on the “ flat shaded” unsmoothed, minimalistic look, which has gotten a lot of traction lately, especially within the indie gamedev scene. We then apply normal maps, occlusion maps, textures, lighting tricks etc to make the object seem like it has a lot of detail. Why?īecause they all use the minimal amount of polygons possible to define the shape of an object. Low poly is a wide expression, in fact, all games you play today, including the latest EA games with top graphics, all count as “low poly”.











High poly to low poly blender